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| UK SciFi / Horror and Fantasy | ||||||||||||
Star Trek: Encounters (PS2)
ReviewsTo boldly go where no idiot has gone before! Review date: 2008-08-31 Rating: 8 out of 10 This, I thought, would be good. At last I can fly the famous Star Trek ships, go to warp 9 and charge into the neutral zone. But no, some idiot decided you couldn't go to warp at will. You had to fly your unmanouverable ship through a series of "warp conduits"which was pointless and frustrating. You can however fight the Borg in the Voyager campaign, they don't adapt. In the shows, 5 seconds of phaser fire and the Borg would find a defence against it but not in this game. The ships are fun to destroy, 2 seconds and boom,all ememies are dead The game does also have a steep learning curve, plus, there is no way to skip cut scenes. I often found myself seeing one cut scene over and over. If you are patient and enjoy a game that is set on "Kobiashi Maru" difficulty level ALL the time then you may like this, but really, this is just a very dificult shoot 'em up with Starfleet's logo on it. It does have great splitscreen multiplayer. If you have bought this and are fed up, do not despair. Just go into skirmish mode, then select onslaught mode, get a high score on the leaderboard and enter your name as "4jstudios" this will unlock every mission and every ship. With this done, you can play missions that are easier, and use every ship in multiplayer. This makes the game MUCH more fun. Good game.... Review date: 2007-03-14 Rating: 8 out of 10 I was initially reluctant to purchase this game after reading some reviews that really slated it but I must admit I was very pleasantly surprised. Yes, the controls are difficult to get to grips with...but so what? I think games should be a challenge otherwise they are just too easy. It took me about 30mins-1hour to get to grips with controlling the ship, thats not a bad learning curve and it makes sure you have to concentrate on the game to play it properly. There is an excellent variety of missions in this game with a good selection of ships and races including Federation, Klingon, Jem'Hadar, Kazon, Xindi, Romulan and my personal favourite the Borg! My only criticism is that every time you mess up a mission you have to sit through the cutscene videos. There is no way to skip them which can get very frustrating after you've had to sit through them 110 times but other than that I think its a good game. Well worth what Amazon are asking for it For the patient fans... but I enjoy it. Review date: 2007-03-11 Rating: 8 out of 10 It's good to see this game polarises opinions. To sum up my review below, the good points are that the graphics and music suit the game well. The missions are varied. The various warships you get your hands on feel different. The bad points are that the game doesn't have a "skip through" various cut scenes, the control system is difficult to master and some missions are repetitive. Yes, this can be annoying... but it also provides you with the opportunity to take a sip of tea between wiping Klingons off your bow. In simple terms, in Encounters you have sub games. The first is Skirmish, whereby you command a star ship of one kind or another and you use this to blow other ships. During the Storyline aspect, again you command a star ship and again you blow other ships up but this time whilst completing a variety of missions. As other reviews have said, you get your hands on a variety of ships from the NX-01 Enterprise to Voyager and a few inbetween. The ships carry a variety of weapons such as Phasers, Torpedoes, Mines and similar. You may also use your tractor beam to pull (or push) other ships along and you're able to use the transporter, which is required for some missions and handy in others. Need more torpedoes? Beam some onboard. Gameplay varies from periods where you don't seem to be doing much besides searching for Warp Trails to engaging half a dozen Klingon warships, dodging mines and skipping into nebula clouds to evade the enemy. The control system has come under fire. I take the view that, yes, you do sometimes need four hands to do all that you want to do, but you're commanding a Starship - something that ordinarily takes a lot of crew members. With practice one is able to move that way and shoot this way. Or you can manoeuvre your Starship around mines whilst independently targeting a pursuing enemy warship. This is part of the challenge of Encounters: master the controls, the primary and secondary weapon systems and the energy allocation of the ship. The graphics and sound work well with the game. The ships have some nice detailing and there's no deceleration even when you do have half of the Borg fleet hunting you down. The music has a Star Trek feeling about it and it doesn't get too repetitive. Sound effects are limited to the noises of stuff being shot, stuff being hit and best of all, something blowing up. I'd put the graphics down as "adding to the atmosphere" rather than being exceptional or for that matter, poor. Energy allocation is another feature of the game. This merely means you can vary where the power goes, from your engines to sensors, or from weapons to shields. Some players will probably never fiddle with these settings other than during the training mission. Other players like myself seem to constantly reconfigure these settings depending on if I'm playing a "tactical withdrawal" from the enemy (i.e. I have half the Klingon fleet chasing me and I'm running away) or if I'm trying to be sneaky by hiding. Anybody spot the trend of avoiding conflict unless I have no choice? Or unless I have an advantage of some sorts. What kind of player will like this game? First up it helps if you're a fan of Star Trek simply because you can put the game in context. Secondly, the storyline game isn't a simply "if it moves, shoot it" type. Players will need patience for this one. There's more satisfaction from being sneaky and sometimes a full frontal assault just gets you bogged down in the enemy ships. You need to learn the best techniques and tactics to use depending on whatever ship you're using. In summary, because of the time needed to understand the control system this isn't a game that you can pick up and immediately start blowing stuff up with any conviction. It takes some time to master... but this is part of the appeal. JUST AWFUL! Review date: 2007-01-31 Rating: 2 out of 10 Now first of all let me say that I am a huge Star Trek fan but this game doesnt do the franchise a favour. Instead of massive chunks of metal that takes starfleet time to destroy in the shows, vessels are now easy to destroy in battle just like fighters in Star Wars! The storylines are just crap and you would need more fingers on your hands to control your ship AND fire weapons at the same time as you have to do this A LOT! Save your money and avoid or if you REALLY want this game just wait until its down to around a fiver as this should have been its cost! Product Details/SpecificationsRecording label: Ubisoft Manufacturer: Ubisoft EAN: 3307210241429 Binding: Video Game Release date: 2006-12-01 Audience rating: To Be Announced Manfacturer maximum age: 216 Manfacturer minimum age: 132 months Platform: PlayStation2 Brand: UBI Soft
Tech info, cast and quotes/trivia when available. Exclusions may apply with free delivery. Price and availabiltity subject to change |
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