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UFO Aftermath (PC)

UFO Aftermath (PC)

RRP £9.99
Lowest New Price
£0.01

To Be Announced

Cenega

Release date: Friday 3rd of October 2003


Manfacturer maximum age: 216
Manfacturer minimum age: 132 months


RRP: £9.99
Editorial
Amazon.co.uk Review

In a world invaded by aliens there won’t be much to laugh about. For a start, green will become the new "in" colour, having suckers on the ends of your fingers will be the difference between getting a job and losing it and of course we’ll all have to speak Kllaaaarg. Better save the world with UFO: Aftermath for the PC then…

Combining real-time action/strategy with an element of resource management, Aftermath charts the course of a war on Earth between the survivors of a vicious alien attack and the little green men and their rather stouter minions. The player is placed in charge of the human race's last, best hope for alien destruction--a network of military and science bases aimed at destroying, capturing and analysing the alien threat.

Aftermath splits neatly into two distinct segments--the base organisation, planning and high-level overview where research projects must be decided upon and soldiers recruited and equipped. The second (and more engrossing portion) is the real-time combat sessions where a squad of up to seven player-controlled troops must search a variety of randomly generated geographic areas including deserts and built-up urban areas and wipe out any alien presence they find, capturing artefacts and technology for further research back at the lab.

This strategy segment runs in real-time with the option to auto-pause when aliens are sighted or when individual troops find themselves without orders. In practice this works extremely well, giving the player time to assess the situation, make considered opinions on where to concentrate firepower or even to run away in the face of overwhelming opposition--quality stuff! The camera is also equipped with full rotate, pan and zoom properties to allow the player to adopt views ranging from eye-in-the-sky to boot-level.

The gameplay is backed up with some lovely graphical effects and suitably eerie tunes that give Aftermath a unique flavour and the kind of tension usually reserved for survival horror titles. This is PC strategy-gaming at its absolute best and it deserves a place in the collection of any self-respecting gamer.



Absolutely absolving
Review date: 2005-11-16 Rating: 10 out of 10

This is an awsome game. Once in a while, a game comes out that will still play for years 2 come (Total Annihilation, Fallout tactics!) These game focus on excellent gameplay and not graphics. This will be an all-time favourite of mine with a lot of replayibility. The game has millions of character combinations, loads of weapons (which can be upgraded) and a score of sciences to be researched.


Reviews


Difficulty jumps
Review date: 2005-10-18 Rating: 6 out of 10

So your plodding along through what is an interesting game, saving regularly, cutting through the aliens with minimal casualties, researching some intersting terran and alien equipment, your teams getting some combat experience, you hit the second 'Story' mission, your team is wiped out in a firestorm in the blink of an eye.
You reload, must be a one off you think.
No, from that moment on it will be an uphill battle of saving 'during' mission in case the next corner has a missile launching kamikazi alien around it who will happily fire the one shot kill, huge area effect rocket from a range normally associated with the martial arts.
This is the point where a game which had been providing much entertainment suddenly stops being fun, at which point it becomes far to easy to leave it gathering dust, you may tediously due to endless saving and loading force through a few more levels, but the fun is gone. The aliens are painfully efficient at permenantly killing your troops, with the second one of your troopers hits the floor a barrage of fire will rip into them finishing them off. Look up the background and hope for an improvement in the sequel, hopefully you'll get more than half a game.....


A good entry into the series
Review date: 2004-07-04 Rating: 8 out of 10

Initially you may find this game a little hard to control, but if you take the time to get used to the slight idiosyncracies you will find it worthwhile, as most of the limitation of previous incarnations are solved here.

The graphics are fairly decent, and mostly give you a good handle on what is going on, although it can be a little awkward to work out why your soldiers dont have line of sight sometimes without a lot of mucking around with the angles.

The way they have mixed real time action and pausing worked very well for me, removing the limitation and problems of turn based play, while allowing you to make sensible tactical decisions.

My main issues with the game is twofold - deployment on some missions is very problematic, you can sometimes start off with all your men in one group, and three alien rocket launchers able to see you from the start. This can mean your entire party can be dead before you have moved virtually, and with experience and skill being so important later in the game this can destroy an entire games progress in one bad start.

The other issue is later missions start to get very hard to complete, with you needing 4 or more men able to fire at an alien at once to get it down before its killed one of yours, combined with the alien bases odd angles, heavy alien use of area damage weapons.

Similar to earlier releases in this series you also get the slight problem of mission overload, where later on you have to do mission after mission, and while there is a reasonable variation in the maps and opposition, it does make completing the game somewhat of a long slog.

There is a large variety of weapons to find and invent which I liked, although unfortunately most of the weapons you find are of very limited value, there are a few that can help a lot - the grenade launchers probably being the standouts, and limited ammo on all of these makes for interesting tactical decisions - do you take them on earlier missions to get through them, or save them for later.

A general tip - if you need to pick up a wounded alien you can click the actual move command then on the map, rather than clicking directly onto the map which performs the default action (move to empty space, fire at enemy occupied space).

ufo aftermath
Review date: 2004-05-05 Rating: 8 out of 10

Great to see the return of a PC classic that is now unavailable.The original UFO enemy unknown & UFO terror of the deep are brought up to date and greatly enhanced. Graphics are spot on with the 360 degree alien view showing great detail and giving the combat an extra dimension (Ha!) The game is in a similar format to the original but is just as challenging tactically. One of my better recent purchases

Disappointing
Review date: 2004-02-24 Rating: 2 out of 10

First, there was UFO: Enemy Unknown, and all was well. Then there were a myriad of official and unofficial sequals that, well, never cut the mustard. I have a large pile of them in my room; this one just joined the top of that pile.

If you can get past the control mechanism, that isn't ideal, you simply won't be able to get past the sound. "Lookey what ahh seen", "I dun it", "under fyah, under fyah".

It actually made me angry to play through this.

Sorry.


Product Details/Specifications


Recording label: Cenega
Manufacturer: Cenega
EAN: 8595071015043
Binding: Video Game
Number of items: 1
Release date: 2003-10-03
Audience rating: To Be Announced
Manfacturer maximum age: 216
Manfacturer minimum age: 132 months
Platform: Windows XPWindows MeWindows 98Windows NT
Brand: Cenega

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