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Haegemonia

Haegemonia

RRP £24.99
Lowest New Price
£3.49

Wanadoo

Release date: Friday 22nd of November 2002


Manfacturer maximum age: 216
Manfacturer minimum age: 132 months


RRP: £24.99
Editorial
Amazon.co.uk Review

Set at the beginning of the 22nd century, Haegemonia places you in the centre of a war between Earth and Mars; the twist occurs as these two races have to form an allegiance to battle against a vicious mutual alien foe. Developed by Digital Reality, of Imperium Galactica fame, Haegemonia is an epic space real-time strategy game that sees you commanding fleets of spaceships as you battle to control planets and resources while repelling the alien hordes.

The initial Earth-Mars conflict amounts to little more than training scenarios that eventually enable you to get to grips with the game's interface. It all works relatively smoothly, with quick commands issued via the mouse, supplemented by keyboard commands for launching different maps, tactical views etcetera. There's plenty of information to get your head round as the game advances, but fortunately, you can pause the game and still issue orders, which take effect when you release the pause button. This enables you to keep up when managing several squadrons of spacecraft.

Graphically, there is much to enjoy, and you'll find yourself getting wiped out a few times early on, as your focus drifts onto admiring the solar flares and planets. After the initial pleasures, you get to grips with the meat of the game, which involves some basic resource management on planets, with defending and capturing planets a critical part of the game, plus the all important epic space battles. In addition to your standard forces, Heroes are available and can be assigned to one of your space squads as a commander, or designated as Governors of planets. These heroes add a real sense of involvement; they develop skills and experience as you progress.

Haegemonia has a well thought out single-player campaign that is complemented by extensive multi-player options. If you've been struggling to find a decent space RTS to occupy your time since playing Homeworld, then Haegemonia could be exactly what you have been waiting for. --Jason Weston



Pure love for space
Review date: 2008-08-26 Rating: 10 out of 10

If your debating whether to buy this game then hear me out first as this review should make life a little easier.
Im a huge fan of my space themed strategy games such as EVE Online, Star Wars: Empire at war etc.
This game is truely stunning. I've been reading around lately to find a new space game and a few kept popping up like Galactic Civilization so I checked that out and it looked poor. Many people said it was amazing but it didnt look it. Then I remembered I had this game so i've started playing it again.
Whats so good about it?
Well the freedom to go and see whatever you want, the freedom and research anything you want, the freedom to explore space at your own pace, colonise planets, manage empires, control fleets and all this is truely stunning 3d none of that top-down 3d. The missions are fun and start off easy with simple things like setting up mining stations and searching for hostile fleets thought to be within the area. Then you finally progress into colonising your own system at which point your presented with 3 wormholes and you must choose 1. Each system is unique to the others so save before you choose.
The battles are stunning. Ok there are only 4 class of ships from a frigate style, a cruiser style, a battlecruiser and a battleship. Each version though can be build differently with different research backing them up so you can use them for different roles. You get larger vessels such as the millitery stations which are giant space stations that you move and deploy in key locations. Their aim is to block intruders with their massive radar system, insane amount of weapons and a nutshell of a shield and armor to crack. You get spy ships, interplanetery and intersteller trading vessels, mining outposts, jump signal probes and more ships to play with.
The planets you control can be managed differently. Lower or raise tax to help your income. Higher tax means less morale and lower population growth while 0 tax means 100% population growth and 100% morale. Simply lower to 0 for 10 minutes then tax to 50% to make a nice return. You can built on planets too like goverment systems to manage population and morale, orbiting gun defences againt incoming fire, shields. You can even terraform planets into something more suitable for the race your playing thus increasing the amount of surface area you can live on (puts up your total pop limit).
There are other nice things like random events. Last night I needed to intercept a meteor on a course for one of my planets. If not then well ... kaboom I guess.

The combat is fantastic. Remember all this is in 3d so you can view battles for any angle. Ships can be set to Watchful, Normal or Aggresive stances for their desired effects. You can choose to have them shoot engines, weapons of hull. Simple to guess the outcome of those situations. Engines can sometimes mean the pilot will surrender to you, Weapons simply render them useless and hull is all out damage to the ship for total destruction.
Explosions are the best I have ever seen in any space game. A simple frigate gives a nice bang but then you see a basic cruiser. The hull starts to explode, sometimes a wing or engines will seperate from the hull and drift while the hull gets oblitorated in fire and internal explosions. Then the seperated compartment will enevitably explode with debris shooting off in all directions. Larger ships will stay in space forever. Take the millitery academy. Once destroyed, the remains stay there for the rest of your game or until either you or someone else salvages the wreck.

If your looking to get a seriously in-depth space game that will absorb you into the darkest regions of space and time then without a shadow of a doubt this is the game you must own.

Best played in the dark with a good set of speakers or headphones.
And now I must finish the review to continue my game as i've started it last night and i've woken up early just to play it again.
Enjoy the game.



Reviews


Now THIS is serious stuff
Review date: 2004-02-18 Rating: 10 out of 10

This game, whether like me you're a strategy game nut or a role play enthusiast is quite simply awesome. The ability to take a world, or a solar system and creat a galactic superpower is incredibly addictive. The research system is simply and well thought out as is the rest of the production menu's etc... but the graphics, now this is where this game really starts playing with the big boys. Totally 3D in both art and sound! You could easily be sitting on the bridge of your capital ships as they blow the others away. The graphics are the best I've ever seen and whereas normally I would go for game play everytime... sometimes the graphics are so good on a game that you have no option other then to sit back and be amazed. This is just such a game. Not saying that the gameplay isn't there, the solo player story is expressive and involving, in fact whether your playing Mars Colony or Earth it builds a strange type of loyalty in you... YOU really want to beat the bad guys!

BUY this game, and enjoy as the universe is presented before you in full colour and sound.

Not bad, but doesn't try hard enough
Review date: 2003-08-14 Rating: 6 out of 10

As a fan of the Homeworld series I was eagerly awaiting a game which touted itself in a similar style. What I bought was a game which had the same amazing graphics but none of the gameplay.

Haegemonia tries hard. The graphics are fantastic, the tech tree is interesting, the storyline is compelling and the strategy (particularly as you defend 10s of planets with a very limited supply of ships) is challenging enough to keep most RTS fans happy. It even has a nice 'spy' alternative to all out battle which means the sneaky amongst you can have fun causing rebellions, blowing up work in progress (very civilization in style)and sabotaging rival ships.

Nonetheless I said it only tries and the reason that it doesn't score full marks for me is that it simply doesn't try hard enough. As a strategy game Haemogonia would work without any of the fantastic graphics because the sad truth of the matter is you don't need to see them. All that is important to see can be found on the 'world' (aka system) screen and the only reason you would ever want to dive into the action, other than to marvel at its beauty, is to check on the health of your ships. Imagine if you will Command and Conquer where you work from the overview map and send you tanks randomly at the base without positioning them on the map...exactly, it lacks punch.

So in summary 10/10 for graphics,
8/10 for strategy,
but a poor 2/10 for playability...

there's just not enough point and tactics to it.

Who are these people ?
Review date: 2003-08-13 Rating: 4 out of 10

I bought this game on the strength of the previous reviews and must state how disappointed I am, in my opinion the game is disjointed with very poor game play. I will try to send the game back.

For those of you who have Imperium Galactica 2 this game is very similar - if you were listening to the sounds alone you would think it was IG2. IG2 although older is far better.

Basically the game is a graphical 3D simulation of 2D strategy (No height movement of ships) within solar systems, this strategy ? tends to be based on a sequence of events - some of which are random and seem to be unstoppable (Like planets being wiped out by an asteroid).

Research, build and fight.

Research: Weird, set research points per scenario. Most of the planet research seems pointless. And odd descriptions of weapons which dont really make sense - ie Strength of missiles goes Chemical Missile then Nuclear Missile then Rocket then Torpedo. A nuclear missile would blow almost any ship to pieces, yet the context here is that its a bit better than chemical. There seems to be no reason to try an improve your planets - all you really want is a Max population, which you can jsut sit and wait for.

Build: Set units can ONLY be produced. No chance to mix and match weapons or design you own ships - IG2 you can create fleets of any mix and design your own ship layout. Mining ships land on asteroids and cannot move afterwards ? They have to be scrapped.

Fight: Point and click with the option to attack hull, engines or weapons. No actual control of the ships, formations, or where they attack - you just sit back an watch a simulation of the menu you selected. See it once and its not worth watching again. Only fight strategy is use as big a fleet as possible to win.

Strategy games should have great playability, variation of possibilities and a good story line, graphics is not so important. This game lacks a good background (Research doesnt make sense), variation (Just build powerful ships and lots of em), playability (poor GUI interface), poor overall control (You only need to get to the next scenario) and querky events (Aliens attacking for no reason and from no where). Lastly and leastly - poor use of English in some of the descriptions.

Graphics are awesome
Review date: 2003-03-09 Rating: 8 out of 10

This is a really good game. The first thing that struck me was the quality of the graphics

- They could actually trick you into thinking that what you were seeing is a computer generated FMV sequence.

- The fire effects and explosions more generally actually look like explosions! Not just shoddy yellowey blobs. Whats more, the ships actually come apart sometimes in a very realistic manner. Not just rubbishy polygons loating about for a while. The reality engine really makes alot of the stuff look very real indeed - which is always cool. Everyone loves great graphics.

- The scenery of deep space is extremely real

- So are all the planets. The sometimes look like photo's on the higest settings

The gameplay is good although I do have one problem with this game and just about all others like it -

The acting. I just cant fathom why 95% of games have such awful voice overs. I mean, even the worst actors could do better than what they've got in this game (and others). I'm being completely serious when I say that i could do better myself - and so could you more than likely. I just dont see any excuse for it. Pay a couple of your mates from the local drama club a couple of hundred each and you would have a decent setup. As it stands, a lot of these games make me cringe with just how bad the acting is. I dont know how the person in charge of sound could ever show there face in public again. Having said that, the rest of the sounds are nothing to complain about.

I cant be bothered writing a conclusion. I suppose the bottom line is give it a try. You could do a lot worse until Homeworld 2 or freelancer comes out


Product Details/Specifications


Recording label: Wanadoo
Manufacturer: Wanadoo
EAN: 3563650081104
Binding: Video Game
Number of items: 1
Release date: 2002-11-22
Manfacturer maximum age: 216
Manfacturer minimum age: 132 months
Platform: Windows XPWindows MeWindows NTWindows 98
Brand: Wanadoo

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